This is the second entry in my series about squeeze release critical bug squashing. In response to my last blog post it was asked whether this is proper release critical bug squashing. Indeed there haven't been any patches or upload involved in this, only BTS handling, but this doesn't mean that these bugs weren't considered to be affecting squeeze. You can see this effort currently as weeding out the "wrong" bugs so that the list gets more useful and actually be able to ask maintainers to address the real issues.
You can at least see in this graph that the blue line is going down constantly since the year change instead of rising up like before. And I hope I will be able to keep it below the green line for a while still. Also thanks to the release-team and ftpmasters that it was possible to keep the massbugs about waf binary blob not being preferred source for modification out of affecting squeeze and ignore it for the current stable release—the required changes for those would rather be a fair bit intrusive for a stable update.
I am glad that I managed to keep it up and even have a nice margin in case I can't put any effort into it some day but still have more bugs squashed than days there are in the year so far. Currently I am at 60 bugs in 39 days. This gives a warm feeling. :)
The following announce is lazily copied from Paul Wise's announce. There is only one thing I like to add: the screenshots that are submitted and collected on screenshots.debian.net are visible on the packages websites (both Debian and Ubuntu) and are also used by the software-center package, so they help people to get a first impression of the package they might want to install.
Have you ever wondered how to start getting involved in Debian/Ubuntu? Do you enjoy discovering new games and playing them? You might want to come to the games screenshot party! We hope that the party will be a fun, easy, low-commitment way to get involved.
If you are interested in attending, please add your availability to the poll linked from the announcement so that we can get some idea of attendance and when is a good time for the people who are interested.
Look forward to lots of game playing, screenshots and merry time, hope to see you all there!